Welcome back to the discussion episodes! Today I am joined once again by Devon as we welcome him into the fold! Some of y’all may remember that he was on episode one of the podcast interviewing me about Genesys since he wasn’t familiar with it. Well, this time I’m interviewing him about his Genesys experience!
After we met our new hero, M’gann, the party continues their quest to find not only Cylric, but to find answers. On the trail of the rogue druid, however, they are waylaid by more of his insidious minions.
Will the team learn to work together in this new party dynamic? What does M’gann bring to the table? Will Maug ever be able to pet a polar bear? Found out now!
This episode we talk about creating characters for your Genesys game. The ins and outs, the goods and betters, the fun and fancy-free!
Also in this episode I ask you, the listeners, about what you want to hear more of: discussion episodes or live play…or if it’s good the way it’s been going. Click on that Contact link above to send me your thoughts.
Greetings and welcome back to the live play series! Now that the combat chapter has finished it’s time to get back to Fantasy Landia and see how our heroes are doing.
Today introduces a new character played by Rich Howard (@Umbralwalker on twitter) playing M’gann. A cleric of the stars—no relation to the DC character ~_^
Join us as our established heroes meet their new friend and adventuring companion!
Welcome to the final installment of the combat chapter. Wow, that one sure took a while, huh? There are a lot of fiddly bits in combat and now you know them all!
No special show notes today, just an longer-than-normal episode length.
Twitter Instagram Welcome to Interlude 1! This episode is just a bit of news and an update on the podcast schedule. I’ll be back next week with the stunning conclusion to the combat chapter!
Welcome to part 2 of my coverage of the combat chapter. Pretty much the entire episode deals with making combat checks. There are so many moving parts that this one aspect of the game takes up an entire episode by itself!
Without further adieu, let’s jump into part 2 of Combat Encounters.
Welcome to the first episode covering Chapter 6: Combat Encounters. There’s just way too much stuff in that chapter to fit into a 20-minute episode while still doing it justice, so I had to chop it into three parts.
In part 1 I discuss what a combat encounter is, how it’s set up, how to determine who goes when, and what you can do.
This is a rather exciting episode for me! I have six (!) new reviews over on iTunes. Thank you so much to those who wrote a review, it really means a lot to me to read them.
Reviews aside, our heroes are battling for their lives against the giant snowman and Sylric’s toys-come-to-life! Will the PCs bet them, or will they lie in a toy-strewn grave, cold and forgotten? Find out now!
During the reviews, I do mention the other Genesys podcasts I’m aware of, so here they are:
The Dice Pool Podcast
Finding the Narrative
For this episode, Devon returns to talk with me about characterization. That is, coming up with your character’s backstory, their appearance and their outlooks and personality. We discuss quite a few places where you can draw inspiration besides just the Genesys core book, including:
Fate Core Character Idea and Phase Trio
20 Questions from Legend of the 5 Rings (you can download the 5th edition beta here)
13th Age’s one unique thing
GameMaster’s Apprentice Base Deck (also with fantasy, age of sail, sci-fi, and steampunk varients)
TVTropes.Org (specifically the personal appearance tropes)